THE RULES
SETUP · ABOUT A MINUTE
HOW TO PLAY
- 1 DRAW. The Caller draws the top card. A wild card? Follow it and keep drawing until a prompt comes up. A prompt? Read it out loud. If it gives options, like (neighbor / roommate), the Caller picks one before reading.
- 2 GUESS. The Caller says how many people at the table the prompt applies to, themselves included. Anything from 0 up to the number of players. Once it's said, it's final.
- 3 BET. Everyone but the Caller picks OVER or UNDER and covers their card with a hand. Everyone lifts at once. No switching after the reveal.
- 4 COUNT. On three, everyone the prompt applies to raises a hand. Caller too.
- 5 DRINK. Count higher than the guess? UNDER drinks. Lower? OVER drinks. Exact match? Everyone drinks, the Caller included. Play passes clockwise.
EXAMPLE. The Caller says 5. Exactly 5 hands go up. Everyone drinks, Caller included, after exactly one second of smugness.
WILD CARDS
DOUBLE SHOT (×6)
Draw a prompt, all drinks doubled. Even on exact matches.
HAPPY HOUR (×6)
Everyone at the table drinks. Draw another prompt.
BLIND BET (×5)
Lock in OVER / UNDER. Then draw a prompt and read it.
SPILL OR SIP (×3)
Play any round to force a 'yes' player to tell their story or drink.
- Keep it. Don't play it when you draw it. Hold it, draw a prompt, and keep playing.
- Play it after the hands go up. In any round, pick someone who raised a hand. They tell the story behind their yes, or they chug.
- Chug means chug. Refusing means finishing what's left in their glass in one go. "I don't remember" counts as refusing. The Caller decides if the story was real.
- The half-full rule. If their glass is less than half full, they fill it up before they choose. An empty glass isn't a defense.
- This round only. You can hold the card as long as you like, but it only works on a yes from the round you play it in. Then it goes to the discard pile.
TABLE RULES
WHAT IF…?
THE PROMPT APPLIES TO NOBODY?
Zero is a real answer. If the Caller guessed higher, it's UNDER, so OVER drinks. If the Caller said 0, that's an exact match and everyone drinks.
THE CALLER SAID 0 AND A HAND WENT UP?
That's OVER. Everyone who bet UNDER drinks.
WHAT'S THE HIGHEST GUESS?
The number of people playing, Caller included. At 8 players, it's 0 to 8.
CAN THE CALLER PASS?
No. Once you draw, you're in. The group can vote to skip, or you can opt out and chug.
CAN WE CHALLENGE THE CALLER'S CALL?
No. Talk it out if you want, but the Caller decides what the card means. Draw it yourself another night and you can call it your way.
SOMEONE ISN'T DRINKING ALCOHOL.
Anything in a glass counts. Water, soda, mocktails. They play every round the same way.
SOMEONE SHOWS UP MID-GAME.
Hand them a voting card. They're in on the next prompt and skip anything triggered before they sat down.
WHAT COUNTS AS ONE DRINK?
A sip. Agree on the size before the first card so a Double Shot means the same thing to everyone.
THEIR DRINK IS A THIRD FULL. CAN I SPILL OR SIP THEM?
Yes. Anything under half full gets filled up first. Then they tell the story or chug.
WE HAVE MORE THAN 6 PLAYERS.
Tear up some paper. Write OVER on one side and UNDER on the other. Works exactly the same.
VARIATIONS & HOUSE RULES
Optional. Agree on them before you start. More get added here over time.
PREORDER · SHIPS BY DECEMBER 15
In time for Christmas, while supplies last.